AI Agent Use Cases

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Prompt to Prepare a Shopping Cart from a Recipe Photo

The author reports that Grok Bot receives a recipe photo, organizes the ingredients and quantities, and creates a shopping list by excluding ingredients already available at home.

Grok Bot
Life & Hobbies

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Life & HobbiesWalkthrough

Agent for Running and Managing RPG Game State by Voice

In a voice-driven RPG, the author reports that an agent selects dice, combat, and inventory tools to update the game state.

How it works

  1. The author connects a public game example to a voice/model provider and an SQLite game state storage.
  2. The voice conversation model selects MCP dice, combat, loot, and inventory tools, and the changed game state is reflected in the next stage of the game.

Results

The author reports that the intended outcome of the public example is an RPG conducted by voice with a record of the game state.

Notes

This is a public game demo. The author notes that connection to a voice/model provider is required.

Source

Agora 음성 RPG 에이전트 예제 Original post ↗

Example prompt · Agora

Goal: Create a game master for a voice-driven RPG.

Input/Environment: [Public repository], [Voice/model account], [Character settings], [Game rules].

Reference original: https://github.com/AgoraIO-Conversational-AI/recipe-agent-rpg

Prepare the configuration and connections so that a test environment can be created with the public setup from the original. If there are any missing sub-workflows, APIs, or account permissions, mark them as incomplete until actually connected.

Connections and materials to prepare: Connect the public game example to a voice/model provider and an SQLite game state storage.

Agent behavior to implement: The voice conversation model selects MCP dice, combat, loot, and inventory tools, and reflects the changed game state in the next stage.

Scope of operation: This is a public game demo. Connection to a voice/model provider is required.

The deliverable is an RPG conducted by voice and a record of the game state. Please also organize the necessary setup steps and actual execution method. After checking the results returned by the tools, select the next task, and separately note any materials that cannot be accessed or tasks that could not be executed.

Verification: Check whether acquiring and using items is reflected in the stored quantity, and whether previous game state is read in new conversations. Show the input used for verification, the actual output, and clearly distinguish any items not yet verified.