AI Agent Use Cases

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Life & Hobbies

An agent team that builds a game where colored drawings come to life

The author assigned multiple Claude Code agents to build a game that animates a colored drawing from a single photo, preserving its colors, and launched it in 2 weeks.

How it works

  1. A developer with 15 years of experience acted only as the product lead, running multiple Claude Code agents in parallel without writing code directly. A picture colored in the browser or on paper with crayons and photographed can walk into a shared world.
  2. The author put rules in CLAUDE.md: no shortcuts, tests for every change, and questions limited to product, money, and taste. Decision records accumulated in the repository, reaching 279 at the time of the post.
  3. The author spotted awkward movement by watching it directly. When an animal walked strangely, the drawing was redone instead of changing the code.

Results

The author said the first complete version launched on October 12, after 2 weeks. Over 25 days, the project reached 2,515 commits, about 280,000 lines of code, around 2,400 tests, 119 animated creatures across 7 worlds, and 12 languages.

Notes

One incorrect sign made all four-legged animals slide diagonally. Around 2,000 tests failed to catch real finger jitter, making coloring almost unusable on a Pixel phone. Leftover workspaces also filled 400 GB of disk space.

Source

Reddit Original post ↗

Example prompt · Claude Code

Build a simple web game that animates a child's colored drawing on screen after it is photographed, keeping the same colors. I will make product decisions; record technical decisions in writing.

Inputs: coloring templates [3 animal drawings], camera device [phone model], movements [e.g., walking, jumping], and interface language [language]. First check whether the target browser supports finding the template's outline and extracting colors from a phone photo.

Working rules: 1) Add a repository rules file specifying no shortcuts, tests for every change, and questions to me only about product, costs, and taste. 2) Record technical decisions with dates and reasons in a decision log. 3) Divide each template into body parts, create an animation skeleton, and apply colors extracted from the photo. 4) If movement looks awkward, ask me whether to revise the drawing before patching the code. 5) Test coloring separately using actual finger input on a phone. 6) Delete temporary work folders when finished so the disk does not fill up.

Deliverables: a game URL that opens in a browser, the decision log, and a test list. Start with one animal and one walking movement, verify that the photo's colors are applied correctly, and then expand.